Gekinzuku

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Programming Projects

PongDS: The project that started it all for us, eventually leading to Gekinzuku.

Type: Crappy prototype.
Released: July 12, 2007.

Santa's Challenge: The first true release by Gekinzuku, help Santa find all the presents before Christmas!

Type: Puzzle, adventure.
Awards: 2nd place in the "Third Annual Christmas Game Coding Competition"
Released: January 22, 2008.

Tic Tac Toe: This tic tac toe game features an unbeatable AI. The main point of creating this was as an AI test, but it makes for a fun game too.

Type: Classic.
Released: October 14, 2008.

Modding Projects

Ocarina of Time And Majora's Mask Hacking Generators: A collection of generators that anybody can use to "customize" Ocarina of Time and Majora's Mask to their liking. Including the Flash Actor Hacking Generator. These are very basic tools and a good place to start if you are new to the modding scene.

Type: Text and Actor editing.
Stage: Four completed.
Released: May 17, 2008.

Ocarina of Time High Resolution: A beta project run by Kayos. Ocarina of Time with updated graphics.

Stage: Beta.
Released: April 19, 2008.

Majora's Mask High Resolution: Another beta project run by Kayos. Majora's Mask with updated graphics. Slightly different style than the Ocarina of Time re-texturing.

Stage: Beta.
Released: July 28, 2008.